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Errors when launching an ad game

Posted: Sun Dec 22, 2024 5:34 am
by subornaakter10
Launching an advertising game can be a complex process that requires careful planning and attention to detail. However, even the most carefully designed games can contain mistakes that can affect the success and effectiveness of brand promotion.

Games are easy
In many cases, developers invited to a large mailing address example philippines company see the same picture. The manager demonstrates a well-known commercial game and asks to do everything by analogy, taking a specific business area as a topic. In reality, advertising games are based on completely different principles of audience involvement. Games for brands are created anew each time: the same approach will not work repeatedly.

Games are easy


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Image


Innovative approaches are needed
In practice, attempts at innovation do not pay off. You should not strive to create something that no one has offered before. While the release of a commercial game using an original concept can be stopped and expenses deducted, in the case of an advertising game, everything is much more complicated.

The damage to reputation is not comparable to any monetary loss. For advertising games, you need to take a proven mechanism as a basis and limit yourself to small changes.

Renault has released "Renault Duster: Discover Russia", which is an adaptation of the well-known Mafia Wars format. In fact, this is the so-called waiting game - after launching certain game processes, the user can be distracted until the next action is required.

Branded game is cheap
If the amount of funds allocated for promotion is not enough, it is worth choosing the usual schemes like PR in the media. This is quite justified, since it is difficult to find a specialist in advertising games in our country.

And to create an effective one, you need to involve qualified experts from different fields, such as game designers or line producers. The development of such a game alone will cost at least $100,000, with the most expensive being the visual design.

Excessive savings can lead to what happened to the training game for the Severstal holding. Over the course of a year, only 250 users took part in it (while the holding's staff numbers over 90,000 employees).